I recall in days of G+ there was 'describe the setting in 25 words' kind of thing, but I cannot find any of them in blogs. By any chance, maybe somebody has some surviving examples?
😊 Ynas Midgard @ 2019-11-13 00:54:25
I've been looking into non-D&D old school games recently (spurred by a very successful Call of Cthulhu game this summer). I've been reading the following games: * Advanced 2nd edition (fairly straightforward core, but there isn't enough meat in the system for me) * Troika! (I'm not really moved by the artwork (but then again, I rarely am); the core is virtually the same as AFF2E, so not enough meat, plus I was looking for something less... psychedelic) * HARP (kinda like Rolemaster, but with Against the Darkmaster on the horizon, that itch isn't in need of scratching) * HΓ’rnmaster 3rd edition (seems super complicated at first, but I really dig the combat system; seems perfect for low or no magic games) * Magic World (the book is a mess, but the system seems okay) * Mythic Iceland (very unique setup, basically a campaign framework in itself; rune magic sounds fun; 2nd edition is still in the works I hear) * Legend (neat supplements, although its creators abandoned it and wrote Mythras instead) * Mythras (more complete and more complicated than Legend; would choose this one for ancient and/or sword-and-sorcery games over HΓ’rnmaster) * ZweihΓ€nder (another solid candidate for my next campaign; seems perfect for pseudo-renaissance settings) Based on these, is there anything I should look into?
😊 Roger Giner-Sorolla @ 2019-11-12 00:34:00
DWARVES: * when they're not being Scottish stereotypes ... * they're being Jewish stereotypes (uhhh) * weird mythic fetishization of an actual kind of people * the table laughs at their performative bravery GNOMES: * mostly based on street urchins * it's OK to stereotype street urchins * weird actual fetishization of a mythic kind of elemental * the table laughs with their performative cowardice
😊 Bryan Mullins @ 2019-11-09 15:22:24
Talk Die! Erik, Hey let’s talk β€œTalk Die” I often use β€œdice clocks” of various types in my table and online games. In the table games they serve as reminders to me, but also as meta-drama devices. I learned this partially when I ran Savage Worlds and started using dice in place of minis on that’s partially linked to spatial since the system is at its core, a minis game. So the first time I put a β€œmook” down as a d6 with its toughness number facing up for my benefit...the players leaned in on that detail in a meta sense was good. They liked it, it was easy for me etc. Then I read a blog about dice clocks, and then I read about AW clocks, and I read Dungeon World and I was running lotfp d&d online and I needed a way to remind myself to use the reaction roll to give it some kind mechanism to β€œdisclaim authority” in a way that suited my GM style. So I just thought of a dice clock. And called it the Talk Die. At my IRL tables, the players get nervous when I start a countdown die...and I found that the Talk Die worked to encourage them to ... get to the the thrust of their social interaction attempt. All that to say this: it’s not a clean, system but just an aproximation of how I was running it to let go of when an NPC or monster was β€œover it” and leaned into its reaction. I think your holistic approach in the other thread is a nice one too. Could be very useful in working out the structure of a full and dramatic confrontation of different PCs are working different angles all at once.
Attention recovering Civ addicts: avoid the phone game Polytopia. It seems simple and relatively quick and not that dangerous but that just means you’ll get to the diminishing returns quicker. It can still eat a whole week before you notice what’s happening.
😊 Paolo Greco @ 2019-11-06 08:12:28
I need a handful of people to read The Future We Saw and give me some feedback. Any volunteers?
😊 Roger Giner-Sorolla @ 2019-10-29 17:18:38
CENTRAL PARK SQURRELHEXCRAWL (looks closer) what .. what kind of park is this
😊 David Perry @ 2019-10-28 14:07:27
Are there any common/established hacks/house rules of old school D&D combat that are very freeform? As in, ask what the PCs do and then determine the results by roll under/ability checks? Spurring the question:
😊 Bruno Bord @ 2019-10-27 20:45:47
Possibly one of the most on-spot news item in this space: "Shadow of the Lasagna Lord, a one-shot garfield-themed adventure for the Shadow of the Demon Lord tabletop RPG system"
😊 Christian Buggedei @ 2019-10-23 13:22:59
"An erratic boulder left behind when the great editing glaciers retreated." That is a glorious description.
Maybe somebody can help me to remember where I saw it? It was probably a blog post or a doc file with a fighter-like class, possibly with some other classes, who, after certain level, could get a companion of either squire, or animal, or some eldritch creature. There probably was a picture of He-Man and/or his Dragon-Tiger. I don't think it was too long ago, maybe three months or so.
😊 Mamading Ceesay @ 2019-10-18 11:07:15
My interest in the 17th century has focused mainly on the English Civil Wars and the Thirty Years War. So France tends to get overlooked. Which I suppose is why I didn't know this was a thing:
😊 Mamading Ceesay @ 2019-10-17 11:16:35
Okay, who fancies statting up a new monster? Giant Silver Ant has a crazy Movement rate:
😊 Mamading Ceesay @ 2019-10-16 22:24:01
Spinning off from another thread: I have a NPC and a short story based on a real life Russian billionaire who is reported as funding research and development of head transplant surgery. Wonder what his motivation could possibly be, eh?
😊 David Perry @ 2019-10-14 20:34:42
Here's some stuff I don't feel like quite belongs in blog post form (yet). Basically stuff I've Twate of late, that I'd be interested in more discussion of. You know, stuff that G+ was perfect for. Though in this case, a bunch of them bound up together. ADVENTURE RUMORS ARE HARD - 90% of rumors I see in published modules likely have no impact on how the game gets played. - Rumors should be either: true and enticing, true and cautionary, or false and enticing. But never false and cautionary. A rumor that is not true and dissuades players from doing something is just... nothing. It destroys gameplay - literally prevents Game from being Played. - I think a good rumor needs to impact how the players will approach a situation in an adventure area that would not be obvious from just being present there. MAGIC AND LANGUAGE - Speech and text are language describing things that were, are, or could be. Magic is something happening due to it being described by language. - Or, spells are ghosts of a dead language. - When spells are read, things that un-happened in anti-time are remembered by the world and manifested here and now. EQUIPMENT - My entry into Michael Prescott's non-contest where you evoke a setting with a 13-item list of gear - Miasma Mask - Static Suppression Muffs - Nullwake Antenna Array - Antenna Harness - Rope (50ft) - Rope (200ft) - 10ft Pole w/Locking Hook - Magnetic Crampons - Emergency Nullwake Charge - Blowtorch & Fuel - Telescope - Oiled Tarp/Folding Pack - Lunchbox DARK SOULS NONSENSE GENERATOR - - The Cursed Humanity bids you quest to find and destroy... - The Tears of The Burning Plague - The Curse of The Slayer - The Thrones of Souls - The Dust of Crowns - The Deaths of The Hollow Pilgrimage - and - The Dark Song
😊 Alistair Langsford @ 2019-10-14 04:32:47
Have just seen this post: ...I found the premise quite interesting, but the bit toward the end of the post suggesting a campaign set in a blend of cyberpunk, PCs as foreigners outside the norms of local society, in a city such as Shanghai, Adelaide, Zanzibar, or Havana piqued my interest. What if your setting was based on *all* these cities? What 3, 4 or 5 cities could you pick to define your game world, into which you then merged some other β€˜secret world’ of some kind. A bit like the idea of a β€˜ten monster setting’ that was around a little while ago. Particularly as @Kyani’s post had me thinking a bit recently about cyberpunky and adjacent things. It is actually a technique I used to use with Traveller, and the last 5 year campaign had some of this: I regret that game seems to have naturally wound up before the players got to check out the metropolis based on 1960s tokyo (based on just one or two japanese gangster movies so very definitely not meticulously researched).
😊 Chris Mennell @ 2019-10-06 02:35:19
I don’t want my first post here to be spam, but I want to mention I put up a post by Fiona on my depression blog at Okay how is everyone? I’m so late to the Lasagna party, but good to see familiar faces here.
I wonder is there a cyberpunk fantasy setting that is not like slightly changed Shadowrun? To clarify, urban fantasy (Dresden Files, Urban Arcana, arguably stretching into new World of Darkness) and space fantasy (Fading Suns, Destiny, Dragonstar, Starfinder, Numenera, Star Wars) are aplenty - I am looking specifically for cyberpunk, that is semi-dystopian future both far and near enough not to be either contemporary or too far away. Fantasy assumes some kind of magic and somewhat traditional kinds of various fantasy people. I'd be grateful for any references (RPG, videogames, literature)
😊 Roger Giner-Sorolla @ 2019-10-03 05:47:49
I don't need to make a gaming Twitter account so I can jump into all these incredibly poorly informed debates about "evil races." Please reinforce me in this decision. Hard to do when people are like HOW CAN I PLAY D&D WITHOUT RACISM? THERE IS EVIL IN THE DROW GENE WHICH MEANS NOT ONE OF THEM CAN BE CHAOTIC GOOD AND ANGST RIDDEN AND CRUISING AROUND TOPSIDE WITH A GARY STU PANTHER
😊 Lloyd Neill @ 2019-09-30 07:15:09
I was going to sidetrack the previous post but recovered my net manners before hitting publish: Where are folks finding the best post g+ experience? Here is cool obvs but there’s not many folks around There’s a few discord servers with g+ peeps on them but the whole drop in - drop out chat just doesn’t do it for me MeWe feels the closest to g+ In terms of platform and people, but it’s not a great interface and apparently there’s a bunch of far right tools using it - not that I’ve come across them anymore than on g+ I’ve had a peek at twitter and there’s some good people there but the medium and interface are yuck - also it’s hard to start a conversation unless you’ve got a bunch of followers.
😊 Roger Giner-Sorolla @ 2019-09-29 08:23:37
If you ever need to source visual material for a Vancian Hustlers' Ball, try the Mr. Global and Miss Universe "national costume" contests. Wizardz: Witchez:
😊 Anne Hunter @ 2019-09-24 00:56:34
Zeitgeist check-in: What are you reading / watching / playing / and-or thinking about this week? (Game-wise or otherwise.)
😊 Chris Dunlap @ 2019-09-16 14:41:31
Hello all. I was writing to Paulo regarding his new spellbooks, and he suggested a "spitball" post here. The titles are - Magia Nova (Ars Magica magic for D&D), Gaia's Grimoire (Hedge magic - witchcraft/unstructured teachings) and Tyrian Text ("purple prose"spells - evoking the feeling of Clark Ashton Smith's writings and HPL's Dreamlands). This thread will be for any ideas and suggestions...
😊 Roger Giner-Sorolla @ 2019-09-15 13:29:42
"Behold, a polar projection of the world" "Pretty advanced for 1587" "And of the southern continents which are known to be inhabited by centaurs, griffons, dragons and giant birds" "..."
😊 Anne Hunter @ 2019-09-12 03:10:22
What do you like for lasagna filling? My usual recipe has red sauce with zucchini, yellow squash, button mushrooms, carrots, onion, and bell pepper, with a mix of ricotta, romano, and parmesan cheeses.
😊 Paolo Greco @ 2019-09-08 10:48:41
Currently in Nikita, Halkidike. As soon as I have some boring non-beach time I'll migrate lasagna to the new host because this provider is making me go mad
😊 Roger Giner-Sorolla @ 2019-09-02 19:02:48
A longsword is made for killin' It ain't made for nothin' else
😊 Paolo Greco @ 2019-09-01 14:38:20
Navel gazing time! After a therapy session it came out that my ADHD makes me work in one of two modes: 1: gracefully working lightly on any number of projects 2: get borderline obsessed on one (pretty much being in the zone 24/7 for a month) and not be able to do meaningful work on another project until it's done. Both are overall productive, but I do not get to decide when I shift. And that being in the wrong mode makes me miserable. I can switch to mode 2 but it involves being incredibly frustrated until I get in the zone. This frustration is what really makes me miserable, not the difficulty or anything else. So yeah this is my excuse for doing billable hours this weekend instead of working on games.
😊 Mamading Ceesay @ 2019-08-29 13:42:25
Just came across @Roger G-S old Genre-specific encounter tables project: I didn't see anything with a Dark Sun post-apocalyptic fantasy flavour which was a bit disappointing. Might have a go at doing my own at some point.
😊 Matthew Adams @ 2019-08-28 11:46:50
My youngest lad and I are working on a game where one day every machine in the world comes alive and becomes a monster, like toasters and washing machines and cars etc. and players wander this post-apocalyptic world fighting and taming these monsters, and today they fought and tamed a monster-truck and I am happy because every machine becoming a living creature is better than zombies.
😊 Christian Buggedei @ 2019-08-26 09:24:44
At LasagnaCon, Whidou (if I remember right) offered a game of french musketeer swashbuckling. What was the name, and is there a page for it somewhere?
😊 Scott Martin @ 2019-08-22 21:12:10 Somewhere in my notes I have the cryptic "Redonda <i>versus</i> Ruritania." This is where they were forced to sign the truce. (markup language for ironic value only, hope all are well. how about that market?)
😊 Paolo Greco @ 2019-08-22 15:08:42
And it's back up again!
Hey folks! I keep on forgetting to check in on this. How are y'all doing? What's been going on in Lasagnatown?
😊 Roger Giner-Sorolla @ 2019-08-15 12:38:59
A prof I know, with a 9 year old kid who speaks onlyt German and Danish, wants suggestions for a simple RPG system he can play with kiddo one on one -- either in German, or simple enough to translate the character sheet and any rules needed into German. Tone & content should be kid friendly of course. I thought of macchiato monsters but any other ideas?
😊 David Perry @ 2019-08-14 20:04:05
I have been away for a while, and might be for a bit yet. Are we still here? Do you try to keep up with All The Things? Have you maybe curated a little manageable social microcosm that intersects here? What else is in your microcosm?
😊 Mamading Ceesay @ 2019-08-14 16:39:34
Given Harald's capsule review of Forbidden Lands, it's interesting to note that Paul Beakley has just unboxed Invisible Sun with a view to doing an extended in-depth revew of it:
😊 Eric Nieudan @ 2019-08-13 09:53:12
After two more sessions running Dungeonsnack, I'm wondering if I'll ever have a use for Lunchtime Dungeons outside of my current office game. I mean, when running 'campaign' that runs for a grand total of six or eight hours, who needs shit like character classes, the polyhedron suite, or magic schools? I might indefinitely pause the development of that game. (Or make a quick laid out document and release it as an unsupported PWYW ashcan?) Thinking out loud here. Thoughts are welcome even if you haven't seen the games =)
😊 Harald Wagener @ 2019-08-12 20:36:00
Capsule Review of Forbidden Lands, without having ran or played it. In short, I left it behind accidentally and didn't bother walking through the rain for another 15 minutes to retrieve it. Read more if you need to know more about why it's not for me. The good * The best idea is the dwarves increasing the size of the planet to reach the sun so they can build a vessel to travel to the celestial anvils (other stars). * The quantum hex map with stickers for PC deaths and land marks is a nice gimmick. * The GM screen is hefty but not too high. * The dice look nice. * Cards for artifacts are nice. Initiative cards are a nice idea too. The what * I don't know why the Ogres (human dwarf hybrids) are not a PC kin option * Except for the Stalenhag pieces, the art seems uninspired * Hidden maneuvers cards seem unwieldy and only apply to 1:1 fights. Probably won't see much use. * The riding mount cards seem to be filler. The bad * The english version seem overly wordy (a quarter page wasted to tell me I can re-use, change, or re-roll a random encounter if it comes up again). * Art direction and layout break concepts across page spreads and some stuff is as superfluous as it is. * More than 600 pages for the basic rules and the standard campaign ... I really wasn't able to finish it all. That's more than 3 Chthonic Codices. Bonus Capsule review of "The Spire of Quetzel", the OSR luminate 4 site module: I only read the first three. The first was OKish, the second left me disinterested, the third (Hexenwald) is something I could imagine using. I did not read the last one. TL;DR boxed set plus Raven's Purge plus Spire of Quetzel plus two dice sets plus one Card Set available for pick-up in Glasgow for a donation to the Glasgow Autonomous Space.
😊 Paolo Greco @ 2019-08-11 23:27:26
Lasagnacon V endeth. See you next year at Lasagnacon HEX?
😊 Paolo Greco @ 2019-08-11 09:43:01
Yesterday I ran a game for 10 players. It was a dwarfland game, so it was quite easy to run, but every time I run a game for 9+ players I end up physically drained. At Garycon 9 at some point I had eighteen players. The day after I had fluids uncontrollably coming out of every orifice, high fever, and hallucinations.
what I'm thinking about instead of how I should pack for lasagnacon: "If you're Argentinian then obviously you're from Argentina, but if you're argentine then does that mean you're silvery?" I got to be defeated by Paolo in a game involving goats and by Roger GS in a Lusophiliac tiling sim, so that was a good day. It'll have to tide me over until next Lasagnacon.
😊 Matthew Adams @ 2019-08-08 03:20:37
How I imagine 70s BBC children television
😊 Mamading Ceesay @ 2019-08-07 19:53:09
Have recently taken an interest in Gamma World style Post Apocalyptic gaming, so it's been interesting to notice signs of a resurgence in PA games on DriveThruRPG. Obviously the poster child here is Fallout: Wasteland Warfare by Modiphius whose RPG expansion was published last month. However other recent entries in this genre are: * The Mutants of Ixx by Karl Stjernberg based on Into the Odd * PunkApocalyptic RPG Quickstart by Robert J Schwalb based on Shadow of the Demon Lord * Atomsworn by Tyler A. Thompson based on PbtA Ironsworn * Devil's Run Quickstart by Modiphius based on Savage Worlds and 2D20
😊 Eric Nieudan @ 2019-08-07 16:57:50
RPG book trade/sale at LasagnaCon anyone? I'm packing for my flight in the morning and I have a little bit of space left. Would anyone going to Glasgow this weekend be interested in any of these fine products? Details and asking prices in the comments!
😊 Roger Giner-Sorolla @ 2019-08-07 13:57:41
Oooh, that mirror though...
😊 Alex Schroeder @ 2019-08-07 06:35:56
If you're wondering where the discussion regarding *Hex Describe*, *Face Generator*, and *Text Mapper* actually happens, the answer might surprise you: it happens on the *Diaspora* network! I keep creating new threads whenever the previous thread reaches about 100 comments because it starts being unwieldy. If you want to explore:
😊 Christian Buggedei @ 2019-08-06 09:06:04
Karen made a Warhog
😊 Roger Giner-Sorolla @ 2019-08-02 07:36:41
I dunno man, donkeys may be the new goats.
😊 Alex Schroeder @ 2019-07-30 20:38:06
The Illustrated Police News looks like a great source of illustrations for Call of Cthulhu and related games.
😊 Bryan Mullins @ 2019-07-27 22:25:53
Okay! This is the only place that can help me... While watching the first ep. of _Archer_ s.9 β€œdanger island” I recalled _Tales of the Gold Monkey_ and then recalled Disney’s _Tale Spin_. My question is... what is this genre and where do we inherit it from? American WWI flying ace in (the South Pacific?) what places did the French control nominally in β€˜38 ? Who has a Grumman Goose and a mechanic and on and on....much like the β€œL.A. cop home from WWII, this seems to be a thing and I’m just griping the tip (just the tip) of this iceberg. Is it just another flavor of Indiana Jones? Who has deets? Links? Hot takes?
Found a site dedicated to old pulp magazines, and one mag of many there is 'Planet Stories', almost in full from 40s to 60s. Reading it is almost as being a chimerical mix of ethnographer and archeologist, able to observe how the ideas of life on other planets changed with expanded knowledge, how now-known authors and almost-forgotten ones were printed both on the same footing back there, how language and the very manner of speech changed (O. Q. puzzled me a bit, and I probably still cannot fully believe that this was an acceptable, not-ironic way to write back then). Sometimes it is difficult to read, with all those strong-jawed men manly doing all the doings and mostly caricatured, if not outright dissonant, portrayals of the aliens and future. I am on mid-40s now, and so far there is also a lot of what you can expect from gender roles, and, while it rarely dips down to Lovecraftian or Howardian lows in views on others people, there are occasional things like that too. It even had its own proto-message board in a shape of Viziograph, the letter column, with its own snide, jargon, passive-aggressive praise, newbie optimism, criticism and analysis, replies to replies, even little feuds about which story/illustrator/cover is best and if they need more or less half-naked and/or helpless women there. Everything would be so familiar to the current reader, and only unusual in shape, in sense that the frequency of 'posting' was once in three months, and people have to kind of think their rebuttals to rebuttals well beforehand. Also I am pretty sure the Editor was carefully trolling in at least half of their replies. It is a fascinating reading if you want to take a look into 40s-60s slice of """'nerd'""" life (and I am using the biggest quotes I have, in the most sympathetic way because it is the very beginning of it, the proto-term and just a lot of people beginning to care about these kinds of stories, which yet barely distinguished from wild west, mystery and other pulps in characters and plots). So far I found: - good, nice, tidy murder mystery which could be adapted easily to something like Mothership; - a quite touching character tragedy story, which would benefit from being set away from Solar System, because turns out Saturn is too cold for the events described in it; - one very surprising portrayal of humanity as of something more corrupted and wicked than aliens; - interesting penal system on asteroids I am certainly 'borrowing' - maybe not very original anymore, but well-described; - several earliest Brackett's stories, which I am happy she later rewrote a bit; - a couple of good illustrations; many of them, at least by mid-40s, seem to be done by non-professional artists, and black and white style brings the current OSR-around reminiscence, strangely enough; - typo of 'space-monk' instead of 'space-monkey'. The space-monkey is supposed to be a customs, tariffs and taxes spaceport official but I will certainly use space-monks for that. Off to 50s soon, then 60s. Curious to see how/if anything changes when civil rights movement kicks in.
😊 Roger Giner-Sorolla @ 2019-07-27 07:56:33
Hey, I am a winnar in the One Page Dungeon contest! Most of the way down a long fina-list but still ... Hopefully we will see direct links to the content soon so we can sample some of the wares. I think we have enough data to conclude that a two-sided evergreen theme is either shrinking down the adventurers, or having them explore a giant-sized body or object (my entry two years ago shot for both.)
😊 Andrew Walter @ 2019-07-26 07:17:33
I've got the mother of split parties in Thursday's session of my ASE/Denethix campaign. 3/4ths of the party are in Shadowbrook Manor, which I situated on the second bluff near Tarryfield. On the way, alerted by the crossing of the invisible 'bubble' around the manor are two ASE style wizards, The Toymaker, and one of my own called Axpra, Mistress of Saurians, with a vast train of Chasmosaurs and Pterosaurs. The remaining member of the party, a 3rd level Elementalist (via Theorems and Thaumaturgy) jumped down the well in Shadowbrook and ended up in.....Carcosa. She's about to be intercepted by a horde of lizard-riding Yellow Men and their imprisoned Blue Men sacrifices.
😊 Jensan Thuresson @ 2019-07-26 06:43:47
Surely someone must have done ”hex” crawl using Carcasonne tiles already? Feels like a perfect gateway drug for those that already like tabletop games but haven’t tried D&D.
😊 Matthew Adams @ 2019-07-26 01:10:01
Last gaming session the GM couldn't make it so I ran a game of Into the Pot, where the player's gang took over a small inn for their foodie boss. I spent a few hours preparing a journey through the sewers to enter the inn from beneath, but nah, they decided to case the joint by having dinner there, leave one person behind to hide and then unlock the doors to let them in after it was closed up. They did it with skill and style and I love how they never do what you expect.
😊 Christian Buggedei @ 2019-07-23 15:55:07
so... RPG merit badges. Who'd want some, and who'd want to help with the actual designs? (I've already have come up with nearly 30 of them. Things like "Librarian - owns at least ten RPG books (badge shows an orang-utan) "Killer - a PC got killed under this GMs watch. (badge shows a guillotine)
😊 Paolo Greco @ 2019-07-23 14:21:00
I've gotten to the point where I start to get worried about Lasagnacon.
😊 Jensan Thuresson @ 2019-07-20 15:43:47
Suggestions for good Nintendo 3DS games? Digital only. Need something for the coming two week vacation.
😊 Matthew Adams @ 2019-07-20 09:50:56
Wasn't completely sold on the BBC show Flowers (just came out on Aussie Netflix), but yeah, worth watching. Kate Bush film clip veneer, league of gentlemen weird (but not as uncomfortable) middle, and pushing beyond that into an honest look at depression and guilt and mental illness. Beautifully messy at its most honest moments, and darkly sarcastic in its most surreal scenes.
50 years and still no Dionysiac moon landing.
😊 Brian Ashford @ 2019-07-18 09:07:46
Where are the details for Lasagnecon? I'll be there and it looks like I'll be bringing a car full of friends on the Saturday too. I'm trying to figure out which days I'll be there. I can probably manage two days so I'm wondering if I want to be there for the Friday or the Sunday. Also, I am planning to run The Urban Wilds if there is space & players. Maybe also The Entropy Machine?
😊 Eric Nieudan @ 2019-07-18 06:27:11
Thanks to PayPal, I just paid for my flights to LasagnaCon with my royalties from Macchiato Monsters. β˜•
😊 Bruno Bord @ 2019-07-16 15:19:26
I must be crazy. I've got a browser tab pinned to the wikipedia page about land snails. And now I'm thinking about writing a Snail Dream game. Not sure it'll feature Flailsnails. But mucus will eventually have magical powers, though.
😊 Scott Martin @ 2019-07-14 02:10:52
I didn't know until I saw the programme listed in a catalog of Enochian material that this actually got made after The Original Author opted out. Evidently the show went on, becoming "shew" as it were: My question is that if there's a parallel between Damon here and Mick Jagger at his most satanic, does the gap between Performance and the Winter of Discontent mirror the one between this statement of intent and now?
😊 Christian Buggedei @ 2019-07-13 11:55:59
The unedited version of Mail Order Apocalypse is complete. All text, all tables, done. Now more playtesting (At LasagnaCon for sure!), editing, illustrations and publishing. :)
😊 Alistair Langsford @ 2019-07-13 07:24:17
Does anyone know anything much about the french version of β€œover the edge”? I’ve always been curious about how they changed the setting and background history when they relocated it to the Caribbean. I’ve found very little that isn’t in the the Wikipedia entry.
😊 Lloyd Neill @ 2019-07-12 22:07:27
Our flight home hit an unexpected air pocket and a bunch of people who weren’t wearing seatbelts got thrown into the roof. We had to stop in Hawaii overnight so people could get medical treatment. Travel pro tip: always wear your seatbelt on a flight even when flying smoothly (we were fortunately). On the plus side we got to spend half a day in Waikiki and hit the beach which was a nice finish to our trip!
😊 Christian Buggedei @ 2019-07-12 15:43:03
Working on the very last few table entries for Mail Order Apocalypse. This time it's the empty land between two machine-controlled cities. It's habitable, good and interesting land, except the machines have kicked all humans out of it. Sample entries: 15 a high speed maglev track. Lasers ensure that no vegetation grows near it. Animals (and curious survivors) are netted by attendence droids and released safely afar. 16 apple plantation. A large swarm of tiny pollinator drones is busy visiting each and every flower in a complex pattern. [...] 25 a recently crashed airbarge. It is obviously kludged together from random spare parts and still smoking. There are tracks leading eastwards 26 a large circle of train tracks, about a kilometer in diameter. On it is a train carrying oaken casks full of aging whiskey that has "travelled for 10,000 miles" 31 a combat bot and a dozen observer drones, doing weapon testing (various laser and other beam weapons, each doing 1d10 damage, but explode spectacularly on a rolled 1) 32 a target practice bot. It doesn't want to be incinerated and asks for help I need the 10 last entries... :)
I always thought old musicians tended to get less ambitious and less challenging, after a certain point in their lives. More content with classic rhythms and moves, habits. Less eager to invent or reinvent. Well, I guess I must be old now, because my perspective's shifting: now I think old farts just come to value joy more, because there's generally less of it around. I might not have valued Allen Toussaint when I was younger, but I'm glad I've finally found him.
😊 Christian Buggedei @ 2019-07-09 15:28:09
MOAR RANDOM ENCOUNTERS: You are in a city that is run entirely by machines, and no human has entered it for the last year at least. What do you encounter?
😊 Eric Nieudan @ 2019-07-09 12:14:08
If the author of YourRPGisShit is really David Guyll, I'm smiling just thinking how dirty he must feel when collecting the money from all his Dungeon World stuff (he has a post shitsplaining how he hates that Adam Koebel is being visibly queer on the internet). Context:
😊 Andrew Walter @ 2019-07-08 11:10:26
I went to the Submarine museum at Portsmouth Historic Docks on Saturday. There was a whole section which explained about Polaris missiles and nuclear deterrent and it really bummed me out...they had a decommissioned Polaris missile in the gift shop ffs. But then, in the same section there was a mock up of a crew-members bunk on a nuclear armed sub. On the bunk there was a folded jumper and a book. That book? It was THE WORM OUROBOROS, the lush 60's version with the Keith Henderson artwork. Am I over-reaching to think that an anonymous staff member had specifically decided to make a comment by placing a fantasy book about self-devouring unending conflict in an exhibition piece about nuclear deterrent?
😊 Andrew Walter @ 2019-07-08 10:40:16
Y'know how the OSR blogs are full of excellent deep-dives about medieval life for use in D&D so you can pick and choose as much real information as you like to help with context for your gaming? Can anyone point me to the posts that do the same thing for real-life space adventuring and survival, if there are any?
😊 Christian Buggedei @ 2019-07-07 17:54:42
I need twelve more things that can be found in a small delivery drone. Think "can of spam", "condoms", or "E-Book Reader filled with the vintage 2019 edition of Wikipedia"
😊 Mamading Ceesay @ 2019-07-07 16:20:01
When sandboxing, beware lest the sand hits back!
😊 Christian Buggedei @ 2019-07-05 09:21:40
I ran a game!
😊 Christian Buggedei @ 2019-07-03 14:23:48
Hey Lazyweb - for Mail Order Apocalypse, I need a 2d6 (11-66) table full of things to find in the post-apocalyptic wild. Let me get you started: 11 a derelict and wrecked diesel truck 12 Mole People, out of their holes for some recon 13 a sandstorm 14 signs warning of a high radiation zone 15 the desiccated body of a dead cargo camel 16 a group of Warchilds on a rampage 21 quicksand
The Inca had 3 great rules: don’t lie, don’t steal, don’t be lazy. And always build according to the lines of the land. And give labor and corn to the common good. And always keep experimenting with new drugs. OK 6 rules. Our guide’s a bit of an evangelist. Too bad the country he’s boosting no longer exists.
😊 Roger Giner-Sorolla @ 2019-07-01 23:06:30
Imaginary RPG: You are all itinerant portraitists who have discovered the same style, which is, well, kind of edgy, but might appeal to Catholic authorities seeking to make a bold statement in the vanguard of the Counter-Reformation. Each of you is trying to leave the most memorable works and be hailed as the original, the others mere copyists. THE REAL MICHAEL ANGELO* *no, not that Michelangelo** Each character is named Michael Angelo with a different surname, in proper or macaronic Italian, that alludes to the player's place or conditions of birth. It is not unknown for women to be named after the Archangel, either. You earn money by taking Church commissions, There is a table of religious subjects, which specify the models needed, possibility for giving theological offense, and drama factor. The more edgy you make the painting, the more likely it will be rejected, but also that it will contribute to your reputation as The Original Michael Angelo. Rejected paintings are bought at a discount by discerning nobles, with a chance of being forgotten for centuries. The more you are paid, the more money you have, which helps you pay for materials, a garret, and models. The remainder falls out of your fingers, going toward indulgence of your models' whims, carousing, gambling at tennis, and entering a holy lay order (which will increase your reputation). But the more you indulge in these four, the greater chance you get in a brawl or stab someone, which can result in loss of friends, imprisonment, exile, and/or death. Staying in a place helps you build patrons, connections, models, etc., but the one who leaves a place first is more likely to be seen as the "original" and the others just "followers." Thus there is a gradual, elongated odyssey from the lasagne al forno of the Po Valley, through Rome, to the lasagne di carnavale of the Two Sicilies, where Spanish patrons fat with the silver of the Indies await. ** Michael Angelo Caravaggio
😊 Mamading Ceesay @ 2019-06-29 21:19:43
Apparently in development: Dark Sun meets Into the Badlands with a dash of Brotherhood of the Wolf. Sounds like my kind of bag and would definitely like to know more!
😊 Morgan Corey @ 2019-06-28 05:25:07
I made a thing and it has a blog! Come see if you like... I would be ever so thank full.
😊 ktrey parker @ 2019-06-27 12:20:50
The Wilderness Hexes Project continues. Back to the Mountains for this one:
😊 Mamading Ceesay @ 2019-06-27 10:00:14
From the That's Gameable department: Half-tonne birds may have roamed Europe at same time as humans "At 450kg, this would make the giant bird the same weight as an adult male polar bear" What a ride!
OK OK so: A remake of The Three Musketeers set in present-day Hong Kong, where the Musketeers are Hong Kong police and the Cardinal and his guards are mainlanders who have come to usurp their authority. Chow Yun Fat as Athos Jackie Chan as Porthos Chris Tucker as Aramis Dilireba as d'Artagnan? The sad truth is I've been out of Chinese cinema for years, I still think of Zhang Ziyi as young.
😊 Mamading Ceesay @ 2019-06-24 20:09:23
Have been hacking on a business card sized Weird West RPG. Nearly ready to publish the text only first draft of 338 words. Will need to figure out how to do the layout for a business card.
😊 Paolo Greco @ 2019-06-24 08:19:31
Armenian Cartoons are... Something. To be honest the only other Armenian flick I remember is Colour of Pomegranates
😊 Alistair Langsford @ 2019-06-22 22:30:53
Not normally that fond of a lot of DnD settings. But this adaptation of Eberron for Knave impresses me. Enough that i might use it for running Kave when i finally have a chance to give it a try. Lots of other interesting stuff on the blog too.
😊 Lloyd Neill @ 2019-06-22 21:10:54
Second day of an overseas holiday and we’re cooped up in a hotel room with the youngling running a fever and vomiting. Hi Canada
😊 Scott Martin @ 2019-06-21 01:23:12
Hope all are well. Lasagna remains my favorite site. "Tell you tales of kings and sailors. Puritans, outlaws, thieves and traitors." 12 little words, the game I want to run. Or the Hellblazer reboot they'd never give me. Life in the meantime.
😊 Mamading Ceesay @ 2019-06-20 21:45:15
As a late-blooming GM, I never realised that designing monsters was such absurdly good fun. Have been creating a few for a science-fantasy campaign using Solar Blades and Cosmic Spells which has excellent tables for that sort of thing. What are the most fun bits of campaign/game prep for you?
why does my son love kazoos? I don’t know. But I’m glad it gives me a chance to share this with him:
😊 Roger Giner-Sorolla @ 2019-06-18 18:32:02
Your dungeon is probably Reformation. "In Europe as the wealthy embraced multiple rooms initially the common form was the enfilade, with rooms directly connecting to each other. In 1597 John Thorpe is the first recorded architect to replace multiple connected rooms with a rooms along a corridor each accessed by a separate door."
😊 Eric Nieudan @ 2019-06-18 09:35:46
Dropbox has a collaborative online document service now. I'm going to give it a try instead of defaulting to Google docs all the time.
😊 Alex Schroeder @ 2019-06-17 09:21:56
I am amazed that you can take a hex map key and basically just force it into a grid layout and the map appears to be just as usable! It felt like magic when I looked at the result. I'm sure there is some theoretical explanation using maths and graph theory and all that, but on a gut level, here I am generating a map assuming each "region" has six neighbours (a hex map), determining where the rivers go, where forests go and all that, and then I'm drawing it in a grid where each "region" has four neighbours and it still basically works. 😲
😊 Matthew Adams @ 2019-06-16 13:06:06
Gonna run a physical-world game for my friends using I2tO, main ideas are: Dungeons & Delicatessens & Deliveries (D&D&D filthy edition) Set in Into the Odd's Bastion (and using the Into the Odd's rules), players own a Tavern/food processing plant called The Pot Luck, as well as some delivery vehicles. They must venture into the dungeons below, or the surrounding city, looking for exotic foods, and use them in the tavern or deliver them to restaurants in distant parts of the city (using modified Rumble City rules for car combat). There are police and recognised authorities but this is few and far between, with swathes of no man's lands and lots of gangs fighting for territory. WHY DO THEY OWN THE POT LUCK 1: Their local gang boss (who calls himself the Baron) has decided they need to take it over from a rival gang and they must run it for him, as it is profitable and offers prestige. 2: Their gang has owned it for generations, and now it is their generation's turn to run it. 3: There is a massive bounty on their heads, so they have to go legit and run a business for a while in this far distant part of the city to cover their identities. The Pot Luck was vacant and therefore suitable. 4: The Baron needs a cover for his money laundering and drug dealing empire. 5: Locals have advertised that it is haunted and needs heroes to clean it out. The reward they promise sounds quite profitable, but really the locals can't pay it, so they give them the inn to run. 6: They have each been mislead into believing they are the sole inheritor and owner of The Pot Luck. Who sent each of them the letter and the will? RACES -Humans -Crabmen (pets, sort of, in the same way cats are, not always clear who is master. Feral crabmen live in the muddy canals of the city, in small communities, building strange dome huts out of sticks and mud. Sometimes driven out by other inhabitants, their young given to the young of the city as pets. Feral and tamed crabmen do not interact) -Spiderkin -Lurkmen (made up of thousands of leeches, probably bonus to using arcana, and can't be knocked out, instead fighting to the death) ABILITIES Power Panache Perception (understanding) INGREDIENTS THEY MAY NEED TO FIND AT DIFFERENT TIMES 1: Sewer-rat meat 2: Slime jelly 3: Glory-hand mushrooms 4: Snark eggs (large underground featherless predator bird) 5: Inverted snails 6: Water from the Crystal Fountain 7: Devil-dust spores 8: Nightgrape oil 9: Stranglemoss floss 10: Powdered shadow 11: Wyrm skin 12: The Teeth of the Dark 13: A few drops from the stalactites in the abandoned Clem's candy factory in part of the undercity. 14: Goblin beer 15: Shadowsnake venom 16: Scales from a cave trout 17: Spine-frog jelly 18: Meat from a living Rock-baby 19: Gargoyle eyes 20: Bloodlava
😊 Anne Hunter @ 2019-06-16 03:29:02
Let's post links to our favorite maps and then talk about them
😊 Eric Nieudan @ 2019-06-15 17:33:58
No one knows what SWORDDREAM (or *dream) is yet. Here is your chance to help shape the movement by taking part in this game jam in July. The guidelines are pretty vague, so you can pretty much make whatever you feel like. My entry will be a B/X setting where space orcs are invading a bronze age world with their superior tech, monotheistic memes, and raw buying power. I want to make a 80s Saturday morning cartoon with D&D. You can sign up right now, but the jam is 1st-29th July.
I have not only survived another week and another school year, I have handed in my article corrections. Before my kids come home for 2 months and make all such work impossible. By 5 minutes. ..........I wouldn't say "celebratory" exactly, but "relieved," definitely.
I feel bad whenever I complain here without offering any solutions. So instead spare a thought for the writer of Public Domain Review, who has improved my life as much as has Geoff Manaugh: β€œIn this example, the despair is palpable. They’ve simply refused to offer up any word beginning with X, instead using the space to comment on the difficulty.”