Eric Nieudan @ 2019-04-30 14:44:02
After twenty days (and maybe five months of game time) spent underground, my players have finally left Cynidicea! They've destroyed Zargon forever, installed a new king (who comes with his high level wizard vizier), and taken most of the city's riches, including its hobgoblin mercenary guard. Now they're back on the surface, and I got to describe the little surprise I had planned for them: it is snowing on the tropical isle of Mottra! I have no idea what they'll do next session, I haven't thought too far into what the new climate will change, and I don't have maps for this part of the island... I guess I have two evenings to prep, right?
Mamading Ceesay @ 2019-04-30 14:53:52
So I'm thinking some random encounters with starving tropical predators for a start.
Mamading Ceesay @ 2019-04-30 14:55:41
Also there's the classic locals blaming outsiders for the unprecedented change in local conditions.
Richard G @ 2019-04-30 19:14:54
yes! my kind of dming
Mamading Ceesay @ 2019-04-30 19:45:28
Could split the locals into two factions: the ones with the pitchforks and the others who want the party's help to restore the status quo ante.
Mamading Ceesay @ 2019-04-30 23:40:06
A secret third faction could be aiding and abetting whoever is the prime mover behind the climate change.
Mamading Ceesay @ 2019-04-30 23:46:06
Speaking of which, who could the prime mover be? How about somebody engaging in "terraforming" in order to make Mottra more accommodating for themselves. In which case, having changed the climate, they now need to install a more appropriate ecosystem that properly supports their way of life! Invasive new species of plants, herbivores and carnivores all perfectly adapted for the new conditions. Once that's done, they can purge the surviving locals (except perhaps their local allies) and move in.
Eric Nieudan @ 2019-05-01 14:46:34
Thanks for the ideas! I know what caused this sudden climate change, and I've been thinking about some of the social consequences. Time is getting short though, so I guess I'll improvise for a bit tomorrow and get an idea of what the players want to do so that I can prep just what I need for next week...
Donald Welsh @ 2019-05-01 15:42:01
Great stuff, Mamading Ceesay! Also maybe the cold snap kills off the underbrush and clears out the understory for a while but paves the way for an invasive frost-hardy weed like kudzu.
Eric Nieudan @ 2019-05-01 16:46:31
Yeah, there will definitely be an evolution of the flora - at least if the Frostening isn't stopped.
Mamading Ceesay @ 2019-05-03 19:09:24
@Eric, so how did it go?
Eric Nieudan @ 2019-05-07 11:46:12
@Mamading It went well, if a little uneventfully. They went down the mountain, avoiding the frost damaged jungle, looking for a landmark (they'd used a portal to get to the entrance of Cynidicea). They heard some wolves in the distance - which I retconned to some kind of frost/winter wolves after the players started wondering what kind of tropical island has wolves - and finally found the encampment of a small clan of nomadic fisherfolk (actually weresharks) who told them about sighting a white dragon. Players being players, they now want to find that dragon =)
Donald Welsh @ 2019-05-09 04:23:35
If you don't go looking for dragons, dragons will find you.
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