๐Ÿ˜Š Nathan Treme @ 2019-05-10 17:23:47
I started writing this for the 200 word rpg contest. It's at 133 words by their counter. 99 words by other counters. It's just a bare bones system that uses d4s. It uses some mexican slang. A Cuate is a close friend. I have been thinking of setting some adventures in a sort of mythical Mexico based on places I lived as a child: Oaxaca, Guadalajara, Yucatan. Here it is laid out in business card format: https://drive.google.com/open?id=1BCQ461Oie8_Fcys3Ttx5XQjCEPqsFBPc CUATES MAKE A CUATE Roll 4d4 for each stat. STR, DEX, INT. Roll d4 for Defense. Start Unarmed. ADVANCEMENT Stat and Defense points cost 25XP. Complete an adventure for 50XP. RESOLUTION If an action's outcome is uncertain, roll 4d4 under the relevant stat to succeed. Roll 5d4 if disadvantaged. Roll 3d4 if you have an advantage. WEAPONS Unarmed: Damage=1 Pirata: Damage=1d4 Cost=10XP Chido: Damage=2d4 Cost=25XP Genial: Damage=3d4 Cost=50XP ENEMIES Facil Stats=9 Defense=2 Damage=1d4 XP=5 Dificil Stats=11 Defense=3 Damage=2d4 XP=10 Cabron Stats=14 Defense=5 Damage=3d4 XP=15 COMBAT Use STR for melee, DEX for ranged. Roll damage on success. 0 Defense = Death
๐Ÿ˜Š Scott Martin @ 2019-05-10 22:43:32
Gorgeous. Cabron indeed.
๐Ÿ˜Š Roger Giner-Sorolla @ 2019-05-11 00:15:54
the expansion takes you up to Puto Cabrรณn challenge level
๐Ÿ˜Š Harald Wagener @ 2019-05-11 05:14:24
Hello from Huatulco, Oaxaca!
๐Ÿ˜Š Paolo Greco @ 2019-05-11 10:12:07
๐Ÿ˜Š Brian Ashford @ 2019-05-12 13:07:29
If you used the extra 60-90 words to give a little guidance or a random generator for how a game should go this would be a wonderfully complete package.
๐Ÿ˜Š Nathan Treme @ 2019-05-13 13:39:24
@Harald I lived in Huatulco! It's the best!
๐Ÿ˜Š Nathan Treme @ 2019-05-13 13:41:57
I've since changed the resolution mechanic to a d20 roll. The math breaks down with the d4 rolls if your stats are over 12. So now it's basically Into The Odd

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