๐Ÿ˜Š Alistair Langsford @ 2019-05-22 22:28:04
Checking some saved links to re-read, and found two that I think are worthy of mention: the 10 monster setting, and the 30 minute dungeon. 1) http://thebrookmerechronicles.blogspot.com/2019/04/10-monster-setting-fiend-folio.html. <== not the original source of the idea, but a good example of and discussion around the idea of a 10 monster setting. 2) http://bogeymanscave.blogspot.com/2019/04/30-minute-dungeon-expanded-concept.html <== the 30 minute dungeon definition. I think these are good for two clear reasons: The first is that there are some good posts on these that you can use as-is, or with minor tweaks, or at least as inspiration. The second is that they give you a good simple process to follow so you can do it yourself. Often, other people suggest tweaks to that process which are quite worth while. What other things out there like this that people have found to be of value? The main other things I can think of are things like the One Page Dungeon idea, and the 5 room dungeon.
๐Ÿ˜Š Roger Giner-Sorolla @ 2019-05-23 09:06:43
For cities, towns and self-contained villages, the Street Guide Without Streets: http://rolesrules.blogspot.com/2015/10/street-guide-without-streets.html
๐Ÿ˜Š Alistair Langsford @ 2019-05-23 22:05:18
Thanks for the tip! Very timely as Iโ€™ve been having problems with running cities. Mainly overthinking it. This post helps.
๐Ÿ˜Š Roger Giner-Sorolla @ 2019-05-24 10:07:02
You're very welcome, and here's one more post I made later about cities that may be useful. https://rolesrules.blogspot.com/2018/04/why-city.html
๐Ÿ˜Š Mamading Ceesay @ 2019-05-24 12:53:13
I'm still getting my head around running cities so this is good stuff, thanks @Roger GS!
๐Ÿ˜Š Alistair Langsford @ 2019-05-24 13:24:28
It is. Cities arenโ€™t just one thing. Its clear that sometimes theyโ€™re a safe place and simply an abstraction where you rest, recover, resupply. But they can be a place where a lot of roleplaying gets done, and/or a lot of information is acquired. Sometimes theyโ€™re as much a place for wandering about as anywhere else (not judt dungeons).

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